In mahjong, you can expose or conceal your tiles

Mahjong originated in China. It is a game that requires calculation, skill and strategy. It is believed that mahjong has a healing effect on people with memory and cognitive difficulties, including dementia. A player aims to build tile sets by drawing them and disposing of what is not needed. Four players are needed all the time. Traditionally, mahjong is played using 144 tiles, but some exclude the flower and season tiles and just use 136 tiles. The rules listed here are a compilation of the different ways mahjong is played under the rules of the World Series of Mahjong.

Players are each given 13 tiles. The tiles have 34 specific designs, and each design has 4 tiles. They are classified as honor tiles and number tiles. There are three suits for number tiles, which is made up of bamboos, characters and circles and designed with numbers 1 until 9. The honor tiles are made up of the south, north, east and west wind tiles. Additionally, there are red, green and white dragon tiles, with four tiles each design.

Chow

A series of three tiles in successive numbers is called a chow. Basically, a chow is only formed from discarded tiles of other players to your left and nobody else.

Pung

A pung in mahjong is a set made up of three tiles of the same design in the similar suit. These tiles can be three identical number tiles or honor tiles.

Kong

A series of four similar tiles in the same suit is a kong. If the kong has been made from a disposed tile, the player is obliged to announce it and display the set. On the other hand, if it has been made using a drawn tile, the player is not required to declare it. The most important thing to remember is that a kong cannot be formed from an exposed pung.

Pair

Two similar tiles are called a pair, which should only be formed from a discarded tile. There can only be one pair per hand.

How To Play

The most important thing in order to win in mahjong is to form the best melds because the score is dependent on the hand's content. The players start by randomly choosing their seats and picking up a wind tile, which is placed face down on the table. Then, an odd and even number tile is picked and positioned face up on both sides of the wind tile. At this point, a dice or two is thrown and the player with the number of the dice result is handed the dice. This player then throws the dice again and he will choose either the wind tile with the odd or even number, depending on the result of the dice. The other players then do the same. The player who picks the east tile will take his place and the other players will follow in a counter clockwise manner. If a player can meld a seat wind, he can earn more scores. The players now select 34 tiles each and arrange them in 2 piles with 17 tiles each. The East player will throw the dice to determine to which direction would start breaking the wall. The player on the east side will be the first to discard a tile, followed by the south player, the west and then the north. If a player has achieved a mix of sequences, quadruplets or four triplets, he wins.